
User Interface Elitism
Thursday, April 23rd, 2009
Let me start off by clarifying a couple of terms. User Interface is the look and feel of the game, what you see and how you interact with it. Addons are scripts written to extend the game, including addons to modify your User Interface, but also addons to add new features and display information that is not easily available otherwise. Now, let me tell you what I mean by User Interface Elitism…
You may have not noticed, but I don’t show a lot of images of my User Interface. I’ve written about the addons I’ve used in the past, and I even write for a User Interface blog. But very rarely will you see a screenshot with my interface.
Why?
Because a lot of people judge you by how your interface looks. I once read a post on a blog that I don’t normally read where the author mentioned seeing someone play on their laptop in public. He said they were obviously a noob, because they were playing with the default UI.
My user interface has gone through many iterations. Like everyone else, I started out with no addons to speak of. Then I found Cosmos, then I found CT… this is where I got my start. I quickly found action bar mods – because back in the day, Blizzard didn’t have native multi-action bar support.
But nowadays – I run with almost completely default looking UI.
With the use of handy macros, I’ve managed to fit all my used abilities into 5-6 bars. One or two of them are ‘non-combat’ bars, full of things I want easy access to but don’t need to see all the time (fun macros, professions, rarely used abilities like Tame Beast or Aspect of the Wild).
Do you know how many bars the Blizzard UI has? 6. I keep 4 up on display, and the 5th and 6th are just a short shift-scroll away on my main action bar. It’s hidden, but it’s easily accessed, thus is not taking up extra space on my screen.
I do use a unit frame addon. I use Xperl, but not to make things pretty. I originally began using it so I could see my focus target. That’s built in now, but I do like that xperl shows specs/types on target frames, and that’s pretty much the only reason I use them on my hunter.
My unit frames are all relatively in the default places. I don’t move them around to the middle of my screen or anything like that.
Of course, this is different when I’m on a healer. I do in fact move my frames to a slightly more central area (although they are still at the top), and I use Decursive to see conditions.
I don’t use any mod to modify the display of my buffs, they are in the default location showing default numbers.
I don’t use a mod to move or change the shape of my minimap.
I don’t use a HUD.
Now here is the question: Does this make me a bad player?
User Interface Elitist says yes!
I say no.
I can have just as many keybindings as someone using an action bar mod. So why are the default action bars so frowned upon?
Yes, I’m aware that adding special action bars, unit frames, HUDs and minimap mods can let me make my UI more appealing to someone’s eye.
But you know what? When servers came up after 3.1 went live… I got to play the game. So many people I know spent a few hours fixing their addons and getting things to look right again. Trying to relearn how to play when their favourite action bar mod wasn’t properly updated. You know how long it took me? No time at all. I disabled all non-essential mods (pretty much everything except Bagnon for me) and I went on my merry way to visit the Argent Tournament and try the fishing daily.
Yes, I was missing some functions and information. But everything was where I expected it, and I didn’t have to do any rebinding or anything.
I can also play on other machines with no issues. I can hop on my boyfriend’s computer and I don’t have to worry about not knowing where anything is.
This isn’t to say I don’t play with addons – I most certainly do.
But for me, addons do one thing.
They add to my experience, rather than change it.
I’m not saying there is anything wrong with changing the look of your interface. I’m saying that it’s a choice, not a requirement.
I have Recount and Omen to display information not otherwise displayed. I have OmniCC, GhostPulse, Class Timer and Power Auras to remind me to do things and help me keep track of my cooldowns and DoTs.
I have AuctionLite to ease my auctioning process, and to tell me which quest rewards vendor for the most. I even use Quest Helper on some of my alts!
So please, UI Elitists, explain to me why my default User Interface makes me a worse player than you. Tell me how it affects my DPS. Tell me why your 3D portrait is important, and why knowing I have 23:41 left on my flask is better than just rounding it to 24 m.
Tell me why it matters where they are placed on my screen if they’re all keybound anyway, and why it makes a difference if I have 3 rows on the bottom and 2 on the side, instead of 6 rows in the middle of my screen.









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