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	<title>Comments on: Getting a Feel for MM Shots and Specs</title>
	<atom:link href="http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/feed/" rel="self" type="application/rss+xml" />
	<link>http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/</link>
	<description>A Blog of Huntering, Healering and plenty of Hijinks.</description>
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		<title>By: Brajana</title>
		<link>http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/comment-page-1/#comment-2555</link>
		<dc:creator>Brajana</dc:creator>
		<pubDate>Sat, 18 Apr 2009 11:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://mendpet.com/?p=1451#comment-2555</guid>
		<description>I&#039;m looking forward to testing out the Chimera Glyph when there&#039;s one available to me!  But I&#039;m cheap so I&#039;m gonna wait til it&#039;s under 50g or someone in my guild picks it up :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking forward to testing out the Chimera Glyph when there&#8217;s one available to me!  But I&#8217;m cheap so I&#8217;m gonna wait til it&#8217;s under 50g or someone in my guild picks it up <img src='http://mendpet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Rilgon Arcsinh</title>
		<link>http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/comment-page-1/#comment-2552</link>
		<dc:creator>Rilgon Arcsinh</dc:creator>
		<pubDate>Fri, 17 Apr 2009 21:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://mendpet.com/?p=1451#comment-2552</guid>
		<description>TSA/Chimera/Serpent all the way. The Glyph realistically reduces the cooldown of Chimera by &lt;b&gt;1.5&lt;/b&gt; seconds, since 10 seconds doesn&#039;t divide neatly into our immutable 1.5 second GCD. 9 seconds does.

Using the Chimera Glyph has made my rotation feel a lot more smooth and I&#039;ve had a lot less &quot;do I wait .7 seconds for Chimera or just fire a Steady?&quot; moments.

&lt;abbr&gt;&lt;em&gt;Rilgon Arcsinh’s last blog post..&lt;a href=&quot;http://www.stabilizedeffortscope.com/?p=704&quot; rel=&quot;nofollow&quot;&gt;A Call for Testing&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>TSA/Chimera/Serpent all the way. The Glyph realistically reduces the cooldown of Chimera by <b>1.5</b> seconds, since 10 seconds doesn&#8217;t divide neatly into our immutable 1.5 second GCD. 9 seconds does.</p>
<p>Using the Chimera Glyph has made my rotation feel a lot more smooth and I&#8217;ve had a lot less &#8220;do I wait .7 seconds for Chimera or just fire a Steady?&#8221; moments.</p>
<p><abbr><em>Rilgon Arcsinh’s last blog post..<a href="http://www.stabilizedeffortscope.com/?p=704" rel="nofollow">A Call for Testing</a></em></abbr></p>
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		<title>By: Brajana</title>
		<link>http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/comment-page-1/#comment-2551</link>
		<dc:creator>Brajana</dc:creator>
		<pubDate>Fri, 17 Apr 2009 19:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://mendpet.com/?p=1451#comment-2551</guid>
		<description>No problem :)  I don&#039;t know much about mages, even though mine is 70!

One of the big (and new, since Wrath) mechanics in Survival is the Lock &amp; Load procs.  When this ability procs, it gives the player an extra 2 Explosive shots that cost no mana and no cooldown.  (kinda like Hot Streak combined with Arcane Concentration, except it&#039;s good for 2 shots)  This means whenever you get this proc, you have to change what you are doing and use an altered shot rotation/priority for a little while.  But you can&#039;t just shoot 2 explosive shots, because Explosive Shot has this silly like 2 second DoT it applies.  So you have to wait an extra second and a half before you can cast the second one, or you&#039;ll miss out on some big damage.

L&amp;L procs now come from using Black Arrow, wish is a 15 sec DoT that has a 30 second cooldown (24 with talents), which is a shared cooldown with traps (so you can&#039;t trap in this spec, basically).

Another difference that MM has and the other 2 do not is that Chimera refreshes Serpent Sting, so generally I only have to put it up once and then it&#039;ll always be there.  That makes MM feel smoother as well, I find.</description>
		<content:encoded><![CDATA[<p>No problem <img src='http://mendpet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   I don&#8217;t know much about mages, even though mine is 70!</p>
<p>One of the big (and new, since Wrath) mechanics in Survival is the Lock &#038; Load procs.  When this ability procs, it gives the player an extra 2 Explosive shots that cost no mana and no cooldown.  (kinda like Hot Streak combined with Arcane Concentration, except it&#8217;s good for 2 shots)  This means whenever you get this proc, you have to change what you are doing and use an altered shot rotation/priority for a little while.  But you can&#8217;t just shoot 2 explosive shots, because Explosive Shot has this silly like 2 second DoT it applies.  So you have to wait an extra second and a half before you can cast the second one, or you&#8217;ll miss out on some big damage.</p>
<p>L&#038;L procs now come from using Black Arrow, wish is a 15 sec DoT that has a 30 second cooldown (24 with talents), which is a shared cooldown with traps (so you can&#8217;t trap in this spec, basically).</p>
<p>Another difference that MM has and the other 2 do not is that Chimera refreshes Serpent Sting, so generally I only have to put it up once and then it&#8217;ll always be there.  That makes MM feel smoother as well, I find.</p>
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		<title>By: Stupid Mage</title>
		<link>http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/comment-page-1/#comment-2550</link>
		<dc:creator>Stupid Mage</dc:creator>
		<pubDate>Fri, 17 Apr 2009 19:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://mendpet.com/?p=1451#comment-2550</guid>
		<description>I&#039;m going to express my grand naivety and ask how Surv feels different from MM.

BM is very different from the others, quite obvious.

But I don&#039;t really see the differences between SV and MM. Both keep up Stings, Both use Aimed (debateable I know), Both use Kill Shot, Both use some prime special (Chimera or Explosive). Seems same same to me. 

Would you be able to &#039;splain to a Stupid?</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to express my grand naivety and ask how Surv feels different from MM.</p>
<p>BM is very different from the others, quite obvious.</p>
<p>But I don&#8217;t really see the differences between SV and MM. Both keep up Stings, Both use Aimed (debateable I know), Both use Kill Shot, Both use some prime special (Chimera or Explosive). Seems same same to me. </p>
<p>Would you be able to &#8216;splain to a Stupid?</p>
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		<title>By: Negathle</title>
		<link>http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/comment-page-1/#comment-2541</link>
		<dc:creator>Negathle</dc:creator>
		<pubDate>Thu, 16 Apr 2009 16:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://mendpet.com/?p=1451#comment-2541</guid>
		<description>Aye, my Aimed shot had nearly a 90% crit on one boss last night.  It was quite happy.

But yes, TSA &gt; Aimed

&lt;abbr&gt;&lt;em&gt;Negathle’s last blog post..&lt;a href=&quot;http://theangrybutterfly.blogspot.com/2009/04/i-need-about-dozen-more-talent-points.html&quot; rel=&quot;nofollow&quot;&gt;I need about a dozen more talent points...&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Aye, my Aimed shot had nearly a 90% crit on one boss last night.  It was quite happy.</p>
<p>But yes, TSA &gt; Aimed</p>
<p><abbr><em>Negathle’s last blog post..<a href="http://theangrybutterfly.blogspot.com/2009/04/i-need-about-dozen-more-talent-points.html" rel="nofollow">I need about a dozen more talent points&#8230;</a></em></abbr></p>
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	<item>
		<title>By: Brajana</title>
		<link>http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/comment-page-1/#comment-2540</link>
		<dc:creator>Brajana</dc:creator>
		<pubDate>Thu, 16 Apr 2009 13:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://mendpet.com/?p=1451#comment-2540</guid>
		<description>I think I&#039;ll be sticking with Trueshot/Serpent no matter what the 3rd is, because I don&#039;t think I can turn down an additional 10% crit on Aimed Shot... that&#039;s just too good to pass up!</description>
		<content:encoded><![CDATA[<p>I think I&#8217;ll be sticking with Trueshot/Serpent no matter what the 3rd is, because I don&#8217;t think I can turn down an additional 10% crit on Aimed Shot&#8230; that&#8217;s just too good to pass up!</p>
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		<title>By: Korixys</title>
		<link>http://mendpet.com/2009/04/16/getting-a-feel-for-mm-shots-and-specs/comment-page-1/#comment-2539</link>
		<dc:creator>Korixys</dc:creator>
		<pubDate>Thu, 16 Apr 2009 13:16:36 +0000</pubDate>
		<guid isPermaLink="false">http://mendpet.com/?p=1451#comment-2539</guid>
		<description>Great breakdown.  I&#039;ve also settled with the arcane/aimed rotation.  After playing around with these rotations, and hearing your take on this, i think i will drop aimed glyph also for steady glyph. I get the same uncomfortable feeling with the aimed glyph.  Will you be doing a test with serpent/aimed/chimera glyphs? kind of curious if having both with shorter CD&#039;s would be good.</description>
		<content:encoded><![CDATA[<p>Great breakdown.  I&#8217;ve also settled with the arcane/aimed rotation.  After playing around with these rotations, and hearing your take on this, i think i will drop aimed glyph also for steady glyph. I get the same uncomfortable feeling with the aimed glyph.  Will you be doing a test with serpent/aimed/chimera glyphs? kind of curious if having both with shorter CD&#8217;s would be good.</p>
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