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	<title>Comments on: WoW as an eSport</title>
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	<link>http://mendpet.com/2008/07/29/wow-as-an-esport/</link>
	<description>A Blog of Huntering, Healering and plenty of Hijinks.</description>
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		<title>By: Cynra</title>
		<link>http://mendpet.com/2008/07/29/wow-as-an-esport/comment-page-1/#comment-365</link>
		<dc:creator>Cynra</dc:creator>
		<pubDate>Wed, 30 Jul 2008 00:29:07 +0000</pubDate>
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		<description>I&#039;m not sure if they have a focus one way or another, but you can definitely see that the unexpected popularity of the Arena has increased the focus on PvP.  It&#039;s a hell of a balance, whether you&#039;re looking at gear or talents or anything of the sort.

An alternative would be to create realms specifically for Arena, much as they do for tournaments.  You sign up, you get to build your spec, you select your gear based on a budget, and then you compete with your peers.  This limits the impact that the PvP has on PvE -- and for those poor misguided individuals like myself who prefer to have a side of PvP with their game as opposed to a whole meal, there&#039;s always the Battlegrounds for a bit more casual fun.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure if they have a focus one way or another, but you can definitely see that the unexpected popularity of the Arena has increased the focus on PvP.  It&#8217;s a hell of a balance, whether you&#8217;re looking at gear or talents or anything of the sort.</p>
<p>An alternative would be to create realms specifically for Arena, much as they do for tournaments.  You sign up, you get to build your spec, you select your gear based on a budget, and then you compete with your peers.  This limits the impact that the PvP has on PvE &#8212; and for those poor misguided individuals like myself who prefer to have a side of PvP with their game as opposed to a whole meal, there&#8217;s always the Battlegrounds for a bit more casual fun.</p>
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		<title>By: Drz196</title>
		<link>http://mendpet.com/2008/07/29/wow-as-an-esport/comment-page-1/#comment-364</link>
		<dc:creator>Drz196</dc:creator>
		<pubDate>Tue, 29 Jul 2008 15:23:59 +0000</pubDate>
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		<description>Blizzard has, imho, always balanced classes based on PVP first, PVE second. PVP is fluid, constantly evolving way faster than PVE content, if PVE content evolves at all. When changes are made to a class, the power players exploit any weaknesses, and then the masses follow. This creates outcries for others, feeling that thier class is too weak or others are too powerfull, and the cycle continues.

PVE content is mainly overcome by learning the encounter and getting better gear. It hardly ever changes. In PVP your facing a human mind, and you can never predict 100% what that mind will think of to combat you or to exploit thier natural abilites and your weakness.</description>
		<content:encoded><![CDATA[<p>Blizzard has, imho, always balanced classes based on PVP first, PVE second. PVP is fluid, constantly evolving way faster than PVE content, if PVE content evolves at all. When changes are made to a class, the power players exploit any weaknesses, and then the masses follow. This creates outcries for others, feeling that thier class is too weak or others are too powerfull, and the cycle continues.</p>
<p>PVE content is mainly overcome by learning the encounter and getting better gear. It hardly ever changes. In PVP your facing a human mind, and you can never predict 100% what that mind will think of to combat you or to exploit thier natural abilites and your weakness.</p>
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